Fortnite Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.


Fortnite Wiki
Fortnite Wiki

This article is a stub. You can help Fortnite Wiki by expanding it.

Team Perks are unique perks that can be chosen for Hero Loadouts that have to meet specific conditions in order to activate or be more effective. Obtaining Specific Legendary or any Mythic hero will unlock more Team Perks for the player to use.

List of Team Perks

Image Name For Each Standard Requires
Image Name For Each Standard Requires
Missing trait icon.png Bio-Energy Source Hero with 3 or more stars Recover Shield equal to 0.25% of Energy lost
Missing trait icon.png Boom B.A.S.E. B.A.S.E. blasts Steel Wool music, increasing Damage by 12% and Critical Rating by 15 for allies within 5 tiles. 2 Steel Wool heroes
Missing trait icon.png Cool Customer With Stay Frosty active, using an ability reduces Cooldown of all abilities by 3 seconds and ends Stay Frosty. 5 heroes of Rare or higher rarity
Dim mak icon.png Dim Mak Ninja Shadow Stance regenerates 2.7% Shield per second
Missing trait icon.png Endless Shadow Ninja with 3 or more stars Increases shadow stance duration per matching hero
Missing trait icon.png Hot Swap Weapon eliminations increase Weapon Damage by 13% for 15 seconds. Each weapon type can only apply one stack of this effect. One hero of each class
Missing trait icon.png Hunter's Instinct Hero of Epic or higher rarity with at least 4 stars Eliminations during evening or Night grant 0.24% Damage and 0.08% Melee Life Leech, up to 40 Stacks. These bonuses last until Night ends.
Missing trait icon.png Keep Out Soldier Frag Grenade leaves an energized area dealing 12 base Energy Damage per second for 6 Seconds. Base Radius is 0.375 tiles and increases by 40% with each match.
Long arm of the law icon.png Long Arm of the Law Increases Anti-Material Charge Range by 1 tile(s). 2 Outlanders
Missing trait icon.png One-Two Punch Hero with 2 or more stars Next Heavy Attack after using an ability costs 20% less Energy
Missing trait icon.png Phase Blaster Every 5 seconds, your next shot will fire a Phase Pulse which deals 47 base Energy Damage. 2 Outlanders of Epic or higher rarity
Missing trait icon.png Preemptive Strike Hero of Epic or higher rarity with at least 4 stars Increases Damage by 6.5% against full health enemies.
Recycling icon.png Recycling B.A.S.E. generates resources based on affected structures. Higher tier structures generate more resources. Interact with B.A.S.E. to collect. 2 Constructors
Missing trait icon.png Round Trip Throwing Stars return to you, dealing their damage again on the way back. 2 Ninjas of Legendary or higher rarity
Missing trait icon.png Shake It Off Decreases Duration of elemental status effects by 50%. 2 heroes with 4 or more stars
Missing trait icon.png Shifting Gears Outlander of Epic or higher rarity Phase Shift has 1 additional charge(s) and Range is decreased by 0.2 tile(s).
Missing trait icon.png Slow Your Roll Freeze melee attackers for 2 second(s). Mist Monsters are slowed by 43%. 3 heroes with 3 or more stars
Missing trait icon.png Soaring Mantis Mantis Leap allows 2 additional jump(s). 3 Ninjas and owning Wukong hero
Supercharged traps icon.png Supercharged Traps Constructor Increases Damage of traps affected by B.A.S.E. by 8.5%.
Missing trait icon.png Totally Rockin' Out Increases Damage by 50% and Melee Attack Speed by 32%, decaying over 8 seconds. Rockin’ Riff also increases your Crit Rating by 160 (decaying over 8 seconds) and Heals for 73 base health. 2 Totally Rad Heroes
Missing trait icon.png Underdog Hero of Epic or higher rarity Increases Healing Received by 2.5% for each nearby enemy.