Survivors are characters that are used to build Survivor Squads. A survivor can be either a "subordinate" or a Lead Survivor. Lead survivors can be placed in the leader slot in a Survivor Squad. Every survivor has a Personality attribute. Normal survivors give bonuses to other stats. Lead survivors have a Job attribute that can be matched to the job of the Survivor Squad they are placed in for increased bonuses.
Each survivor has a randomly assigned Personality attribute. Matching the personality of a subordinate survivor to that of their Squad's Lead survivor gives a bonus to the subordinate's power level. Other than this effect, individual personalities have no functional difference. No personality is better or worse suited to a given Squad. The only thing that matters is whether the subordinate's personality matches the Lead's.
List of Personalities
In addition to their personalities, each subordinate survivor is randomly assigned a Set Bonus. By assigning multiple survivors with the same set bonus to the same squad, the player can gain additional stat bonuses.
List of Set Bonuses
11.30 Patch (December 12, 2019)
- Common and Uncommon survivors now grant Training Manuals when retired
- Survivors now cost more Training Manuals to evolve, but grant more Training Manuals when retired.