This page may contain information affected by the Hero Loadout update. |
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Some content on this page may contain information about subclasses, perks, or heroes that no longer exist or have been significantly altered. See the Hero Loadout blog for details. |
Bonuses are passive perks that activate when a hero is slotted into the squad bonus slots. The left icon indicates a Support hero and the right icon indicates a Tactical hero. Slotting them in the correct slot is important because tactical bonuses don't activate if the hero is slotted in the support slot and vice versa. While most heroes only have a support or tactical bonus, some heroes have multiple bonuses available ie: Urban Assault Soldier has Improved Headshots as a support bonus and Lucky Stars as a Tactical bonus. Matching the correct bonuses for your Primary hero slot is important in achieving victory and is another key feature that helps customize gameplay. Note that tactical bonuses require the slotted hero to at least be two-stars for it to activate.
Hero Star Level[]
In addition to the raw stat bonuses that the squad bonus slots provide, the tier level of the slotted hero also improves the bonuses. How much this bonus increases per additional star varies between each perk with some having no difference between tiers.
List of Bonuses[]
Note that the following effects are for the baseline hero and does not include most of the upgraded effects. Different heroes may share the same bonus effect but heroes with the same subclass will share the same bonus effect ie: Assassin Sarah and the Limited Edition Assassin Ken both provide the Endurance Training bonus. Generally speaking, bonuses support their shared class specialty more than anything else ie: Outlander bonuses tend to be helpful for harvesting or treasure finding while Ninja bonuses tend to be about melee combat, though there are exceptions to this rule ie: Commando Soldier's passive is for Outlanders.
Support Bonuses[]
Tactical Bonuses[]
Icon | Name | Class | Type | Description | Requires | Users |
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Ammo Recovery | Soldier | Tactical | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. | Any primary Hero | ||
China Shop | Outlander | Tactical | Bull Rush now deals damage to non-friendly buildings. | Constructor | ||
File:File:Assassination icon.png | Assassination | Ninja | Tactical | Ninja | ||
File:File:Bear stare icon.png | Bear Stare | Outlander | Tactical | Outlander | ||
File:File:Bloody bull icon.png | Bloody Bull | Ninja | Tactical | Bull Rush Afflicts damaged targets, dealing 30% extra damage per second for 3 seconds. | Constructor | |
File:File:Born to kill icon.png | Born to Kill | Ninja | Tactical | For the duration of War Cry your maximum shields are increased by 25% of your base shield amount. | Soldier | |
File:File:Cluster bomb icon.png | Cluster Bomb | Soldier | Tactical | Soldier | ||
File:File:Corrosion icon.png | Corrosion | Ninja | Tactical | Critical hits from melee weapons deal 15% of hit damage every second for 3 seconds while reducing movement speed by 30%. | Any primary Hero | |
File:File:Decoy stun icon.png | Decoy Stun | Constructor | Tactical | When DECOY is destroyed or expires it creates an explosion that deals impact and stuns enemies for 1.5 seconds. | Constructor | |
File:File:Dragon daze icon.png | Dragon Daze | Ninja | Tactical | Any primary Hero | ||
File:File:Escape artist icon.png | Escape Artist | Ninja | Tactical | Soldier | ||
File:File:Explosive rounds icon.png | Explosive Rounds | Soldier | Tactical | Any primary Hero | ||
File:File:Fan of stars icon.png | Fan of Stars | Ninja | Tactical | Ninja | No results | |
File:File:Feel the base icon.png | Feel The BASE | Constructor | Tactical | Constructor | ||
File:File:Firewall icon.png | Firewall | Constructor | Tactical | Melee attacks against the Primary Hero's shield triggers and energy pulse dealing Energy Damage and knocking back nearby enemies in a 0.5 tile radius (48 Second Cooldown). | Any primary Hero | |
File:File:Hearty strikes icon.png | Hearty Strikes | Ninja | Tactical | Every 4th hit with a melee weapon restores 24 base health. | Any primary Hero | |
File:File:Kinetic punch icon.png | Kinetic Punch | Constructor | Tactical | Outlander | ||
File:File:Kunai barrage icon.png | Kunai Barrage | Ninja | Tactical | Increase the number of kunai thrown from Kunai Storm by 6 and damage by 25%. Does not stack with non-tactical Kunai Barrage perk. | Ninja | |
File:File:Llocked and lloaded icon.png | Llocked and Lloaded | Outlander | Tactical | Outlander | ||
File:File:Plasma boots icon.png | Plasma Boots | Constructor | Tactical | Crescent Kick applies Affliction for 3 seconds, dealing an extra 14% energy damage every 0.5 seconds. | Ninja | |
File:File:Plasma grenades icon.png | Plasma Grenades | Constructor | Tactical | Frag Grenade Afflicts targets, dealing 8% extra energy damage, every 0.5 seconds, for 3 seconds. | Soldier | |
File:File:Power modulation icon.png | Power Modulation | Constructor | Tactical | Constructor | ||
File:File:Practiced in combat icon.png | Practiced in Combat | Soldier | Tactical | Soldier | ||
File:File:Pressure points icon.png | Pressure Points | Ninja | Tactical | Anti-Material Charge slows enemy movement speed by 30% for 7 seconds. | Outlander | |
File:File:Rucksack icon.png | Rucksack | Soldier | Tactical | Soldier | ||
File:File:Smokescreen icon.png | Smokescreen | Constructor | Tactical | Smoke Bomb restores shield to full strength. | Ninja | |
File:File:Stormborne icon.png | Stormborne | Ninja | Tactical | Melee kills increases movement speed by 30% for 3 seconds. | Any primary Hero | |
File:File:Survivalist icon.png | Survivalist | Soldier | Tactical | Any primary Hero | ||
File:File:Vigorous strikes icon.png | Vigorous Strikes | Ninja | Tactical | Steals 5 energy every 4 melee strikes against an enemy. | Any primary Hero | |
File:File:Your move, creep icon.png | Your Move, Creep | Outlander | Tactical | Constructor | ||
Flashbang | Soldier | Tactical | Frag Grenades do away with knockback in favor of increased impact and stunning enemies for 2.5 seconds. | Soldier | ||
Grizzled Veteran | Soldier | Tactical | Increases the duration of T.E.D.D.Y by 5 seconds. | Outlander | ||
Hold Still | Soldier | Tactical | Replace Shockwave knockback with increased impact and 2.5 second enemy stun. | Soldier | ||
Lucky Stars | Soldier | Tactical | Throwing Stars will cause 40% extra headshot damage. | Ninja | ||
Phase Blast | Soldier | Tactical | The end of Phase Shift causes a blast, knocking enemies backwards. | Outlander | ||
Shock Pulse | Outlander | Tactical | Shockwave grants 40% damage resistance for 6 seconds. | Soldier | ||
Shocking Embrace | Outlander | Tactical | Increases the duration of Shock Tower by 2 seconds if placed with a Charge Fragment. | Outlander | ||
Sneaky Sneaky | Outlander | Tactical | Shadow Stance increases movement speed by 20% for 5 seconds. | Ninja | ||
Stun Baton | Outlander | Tactical | Melee critical hits do increased impact and add 1.5 seconds of stun when the enemy is interrupted. | Any primary Hero | ||
Where We're Going We Need Roads | Outlander | Tactical | Increases movement speed by 10% while on player-built floors. | Any primary Hero |
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