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Sentry
Device Sentry.png
Description
Practice target and artificial enemy
Details
Use Target/Enemy
Customizable Yes
Hitpoints Sentry: 1-∞[3], Base: Varies[1]
Damage 23-121[4]
History
Introduced 7.1
Last Adjusted 8

The Sentry, previously known as the Gunner, is a creative device that has the ability to aim and fire weapons at players within a specified range. It can either equip a Common Tactical Shotgun (67 damage), Common Assault Rifle (30 damage), Common Pistol (23 damage), or a Legendary Rocket Launcher (121 damage). Its health and shield can also be set to 1, half, full, or invincible. Additionally, it has a customizable respawn, range, accuracy, target style, adaptive aim, and team.

Changes

Patch 8.00 (February 28, 2019)
  • Players can now customize the team a Sentry is assigned to.

Patch 7.20 (January 15, 2019)

  • Renamed the “Gunner” Device to “Sentry”.
  • Added new Options to the Sentry.
    • Added health and shield options.
    • Added respawn options.
    • Added accuracy and attack range options.
    • Added target style, line of sight, and proximity options.
    • Added adaptive aim option to determine whether or not the Sentry’s aim improves over time.
    • Added attack range visualization when players stand on the Sentry plate.

Patch 7.10 (December 19, 2018)

  • New Devices added:
    • Gunner - Stands and shoots at any player within a 2 tile radius.
      • Choose between Pistol, Shotgun, Assault Rifle, or Rocket Launcher.

Notes

1. The base will only have the amount of hitpoints as the surface it is placed on.
3. The Sentry can have 1 health, half health, full health, plus no shield, half shield, and full shield, or be invincible
4. The Sentry can wield one of four weapons: Common Tactical Shotgun (67 damage), Common Assault Rifle (30 damage), Common Pistol (23 damage), or a Legendary Rocket Launcher (121 damage)
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