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Sentry
Device Sentry
Description
Practice target and artificial enemy
Details
Use Target/Enemy
Customizable Yes
Hitpoints Sentry: 1-∞[3], Base: Varies[1]
Damage 23-121[4]
History
Introduced 7.1
Last Adjusted 8

The Sentry, previously known as the Gunner, is a creative device that has the ability to aim and fire weapons at players within a specified range. It can either equip a Common Tactical Shotgun (67 damage), Common Assault Rifle (30 damage), Common Pistol (23 damage), or a Legendary Rocket Launcher (121 damage). Its health and shield can also be set to 1, half, full, or invincible. Additionally, it has a customizable respawn, range, accuracy, target style, adaptive aim, and team.

Changes[]

Patch 8.00 (February 28, 2019)
  • Players can now customize the team a Sentry is assigned to.

Patch 7.20 (January 15, 2019)

  • Renamed the “Gunner” Device to “Sentry”.
  • Added new Options to the Sentry.
    • Added health and shield options.
    • Added respawn options.
    • Added accuracy and attack range options.
    • Added target style, line of sight, and proximity options.
    • Added adaptive aim option to determine whether or not the Sentry’s aim improves over time.
    • Added attack range visualization when players stand on the Sentry plate.

Patch 7.10 (December 19, 2018)

  • New Devices added:
    • Gunner - Stands and shoots at any player within a 2 tile radius.
      • Choose between Pistol, Shotgun, Assault Rifle, or Rocket Launcher.

Notes[]

1. The base will only have the amount of hitpoints as the surface it is placed on.
3. The Sentry can have 1 health, half health, full health, plus no shield, half shield, and full shield, or be invincible
4. The Sentry can wield one of four weapons: Common Tactical Shotgun (67 damage), Common Assault Rifle (30 damage), Common Pistol (23 damage), or a Legendary Rocket Launcher (121 damage)
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