This article discusses content that has been put in the Vault. |
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This item has been made unavailable in order to adjust the game balance. It may return in the future. |
Grappler | |
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Details | |
Category | Battle Royale Items |
History | |
Introduced | Patch 5.40 |
Last Adjustment | Patch 13.00 |
Vaulted | Patch 7.21 |
The Grappler was a Rare (Spy Games only), Epic and Mythic (Chapter 2 Season 2 only) item in Battle Royale. It can be fired at nearby objects to pull the player towards it (fall damage still applies). The shots could be chained to travel greater distances. The Grappler has 10 charges and will be discarded when all charges have been depleted. It can be found in floor loot, Treasure Chests, Supply Drops, and Supply Llamas (Epic only).
It was first introduced along with the High Stakes Event.
The Grappler was vaulted in the 7.20 Content Update, making it only available in Playground, Creative, Team Rumble, Slide and Unvaulted. It was vaulted due to just gaining high ground on someone in a matter of seconds, due to that item being extremely overpowered. In Chapter 2 Season 1, it was removed from Playground and Team Rumble.
In Chapter 2 Season 2, the Grappler has been unvaulted, but only the Mythic rarity. The original Epic Grappler however stays in the vault. The Mythic variant has infinite uses. It can only be obtained by defeating Skye at the The Shark. Only one can be found per match and drops with Skye's Assault Rifle.
The Mythic Skye's Grappler has been nerfed to having a firerate of 0.65 in Patch 12.2, it now has a slower recharge rate due to glitches.
Skye's Grappler has been vaulted on Patch 13.00 and has been replaced with the new Jules' Glider Gun which is very similar to the Batman Grapnel Gun. When you shoot the gun, you get flung towards the spot where you aimed for and your glider will be re-deployed. For more infomation, click here.
Stats[]
Grappler | |
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Details | |
Bullet Type | |
Fire Rate | 1.0 |
Magazine Size | 10 |
Reload Time | 1.3 |
Skye's Grappler | |
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Details | |
Bullet Type | |
Fire Rate | 0.65 |
Magazine Size | ∞ |
Reload Time | 1.3 |
Spy Games Exclusive[]
Grappler | |
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Details | |
Bullet Type | |
Fire Rate | 1 |
Magazine Size | ∞ |
Reload Time | 1.3 |
Grappler | |
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Details | |
Bullet Type | |
Fire Rate | 1.0 |
Magazine Size | ∞ |
Reload Time | 1.3 |
Textures[]
Availability[]
Grappler has a chance to appear among same weapon class in the following circumstances[1]
Class | Chest Loot | Floor Loot | Supply Drop | Supply Llama |
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Single Rarity | 3.1% | 18.2% | 7.1% | 3.1% |
Chapter 2[]
Rarities | Eliminating a Boss |
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Mythic C2S2 ONLY | ✅ (Skye at The Shark) |
Gallery[]
Trivia[]
- The Grappler was seen on one of the monitors in a Loot Lake government facility. It also appeared inside one of the crystals in the In-Between during the Unvaulting event. However it was not unvaulted, and the Drum Gun was unvaulted instead.
- There were 6 different Grapplers: Spy Games Epic Grappler, Rare Grappler, Jules' Glider Gun, Epic Grappler, Skye's Grappler and Batman Grapnel Gun.
Changes[]
- Weapons + Items
- When a vehicle passenger uses a Grappler, the movement has been smoothed out by retaining more vehicle momentum.
6.21 Patch Notes (November 1, 2018 )
- Weapons + Items
- Grappler
- When grappling as a vehicle passenger, the velocity of your vehicle is factored into the grapple force.
- Only occurs in instances where vehicle velocity will be a net gain to grapple force.
- Grappling as a vehicle passenger will now cause the vehicle to travel in a straight line to its destination rather than traveling in an arc.
- Bug Fixes
- Fixed an issue where inventory could get stuck when using the Grappler while picking up an item.
- Fixed an issue where inventory could get stuck when using the Grappler while picking up an item.
6.10 Patch Notes (October 16, 2018 )
- Bug Fixes
- Players will no longer permanently attach to a Supply Drop when grappling to it.
- Players will no longer permanently attach to a Supply Drop when grappling to it.
6.00 Patch Notes (September 27, 2018 )
- Weapons + Items
- Added momentum functionality to Grapplers. When hitting a moving object (vehicle, player), its momentum will be added to your launch force.
- This only happens when the momentum would be a net gain, you cannot lose momentum.
- Grappler charges reduced from 15 to 10.
- Bug Fixes
- Players will no longer be launched with greater force than intended when using the Grappler in a vehicle.
- Using a Grappler while using a Launchpad will no longer cause inventory functionality issues.
- The top half of a players model will no longer clip through walls when using the Grappler while crouched.
- Fixed a visual issue that could cause the plunger to be visible on the Grappler while the projectile is active.
- Players are no longer prevented from changing equipment when firing the Grappler while switching weapons.
- Players will no longer be launched with greater force than intended when using the Grappler in a vehicle.
5.41 Patch Notes (September 18, 2018 )
- Bug Fixes
- The Grappler will no longer result in an inability to change equipment.
- The Grappler will no longer result in an inability to change equipment.
5.40 Patch Notes (September 6, 2018 )
- Weapon + Items
- Grappler added.
- Fire at a nearby object to pull yourself towards it.
- Can be found in Vending Machines, floor loot, Treasure Chests, Supply Drops, and Supply Llamas.
- Chain multiple shots together to travel great distances.
- Has 15 charges. Discarded when charges are depleted.
- Epic rarity.
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