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Changes[]
6.00 Patch Notes (September 27, 2018
)
- Audio
- Changed the processing of footsteps to add more contrast between above/below. Below steps now sound more “echoey” like they’re coming from the basement.
- Footsteps will decrease in pitch the farther they are below you, and increase in pitch the higher they are above you.
- The volume of footsteps blocked by terrain, buildings, or player built structures has been increased slightly.
- Find more information on footstep audio updates here.