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Changes[]

6.00 Patch Notes (September 27, 2018 )
Audio
  • Changed the processing of footsteps to add more contrast between above/below. Below steps now sound more “echoey” like they’re coming from the basement.
  • Footsteps will decrease in pitch the farther they are below you, and increase in pitch the higher they are above you.
  • The volume of footsteps blocked by terrain, buildings, or player built structures has been increased slightly.
  • Find more information on footstep audio updates here.

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