Fusilli Zaitsev (talk | contribs) No edit summary |
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+ | '''[[4.0_Patch_Notes|Patch 4.0 (May 1, 2018)]]''' |
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+ | :*Hero Abilities that lock the character's movement can no longer be interrupted by knockback. The following abilities have been adjusted to use this new behaviour: |
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+ | :**‘Phase Shift’ |
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+ | :**‘Shockwave’ |
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+ | :**‘Bullrush’ |
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+ | :**‘Dragonslash’ |
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+ | :**‘Anti-Material Charge’ |
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'''[[3.5_Patch_Notes|Patch 3.5 (April 11, 2018)]]''' |
'''[[3.5_Patch_Notes|Patch 3.5 (April 11, 2018)]]''' |
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:*Fixed an issue where ‘Dragonslash’ caused Ninjas to lose collision against Heroes and Enemies. |
:*Fixed an issue where ‘Dragonslash’ caused Ninjas to lose collision against Heroes and Enemies. |
Revision as of 00:10, 10 May 2018
Dragon Slash | |
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Description | |
Ninja springs forward 2 tiles, dealing a base of 95 edged weapon damage to all enemies within 0.5 tiles. | |
Details | |
Class | Ninja |
Type | Ability |
Changes
Patch 4.0 (May 1, 2018)
- Hero Abilities that lock the character's movement can no longer be interrupted by knockback. The following abilities have been adjusted to use this new behaviour:
- ‘Phase Shift’
- ‘Shockwave’
- ‘Bullrush’
- ‘Dragonslash’
- ‘Anti-Material Charge’
- Hero Abilities that lock the character's movement can no longer be interrupted by knockback. The following abilities have been adjusted to use this new behaviour:
- Fixed an issue where ‘Dragonslash’ caused Ninjas to lose collision against Heroes and Enemies.
- The Dragon Slash sword is no longer visible when the Ninja is in Shadow Stance.