Melee knockbacks and staggers trigger Kinetic Overload, dealing 25 base Energy Damage to nearby enemies. After melee critical hits, increases Melee Impact Damage by 10% for 5 seconds up to 5 stacks.
The Constructor charges forward 3 tiles, collecting enemies on a shield, knocking them back at the end of the rush or when colliding with a wall. Does a base of 156 blunt physical damage.