Creative is a mode where players can design and create games, race around the island, 1v1 with friends on a private island where everything that was made is always saved. As of December 13, 2018, all players have access to a private island for free.
Islands[]
Image | Name | Description |
---|---|---|
Temperate Island | A low grassy area with some mountainous terrain. | |
Meadow Island | A flat grassy island. | |
Arctic Island | A low snowy area with some mountainous terrain. | |
Frosty Fortress | Arctic peaks surrounding a castle village. | |
Ice Lake Island | A frozen slippery ice lake. | |
Canyon Island | A desert-themed canyon island with a river cutting through. | |
Arid Island | A desert-themed canyon with high peaks and jagged rocks. | |
Wasteland Island | A flat sandy desert island. | |
Tropical Island | An ornate symmetrical island with a river cutting through. | |
River Edge Island | A symmetrical tropical island with military outposts. | |
Volcano Island | A dormant volcano surrounded by water. | |
Sandbar Island | An exotic tropical environment with shallow water. | |
Caldera Island | A large volcano with liquid hot magma. | |
Kevin Floating Island | Floating islands that support building in the sky. | |
Black Glass Island | A reflective environment with peaks. | |
Grid Island | A flat island of grid squares. | |
The Block | A cement slab for showcasing creations. They both have the same exact block that appears in Battle Royale where your creation could appear. However, The vaulting of The Block in Chapter 2, Season 1, it is unknown if the Block will be used for more fan-made creations in the future. | |
Grassy Hill Island | A template island used to design featured hubs. | |
Shoreline Island | A flat grassy island surrounded by luscious beaches. | |
Archipelago Island | Build and swim around different land formations. | |
Horseshoe Island | A U-shaped island with smaller outlying islands to swim between. | |
The Shark | A sandy island with a secret base. | |
Flat Grid Hub | A flat grid island used to design featured hubs. | |
Floating Island Hub | A floating island used to design featured hubs. | |
Fortilla Island | Fortress on the water. | |
Debris Island | Empty version of Fortilla Island. |
Featured Islands[]
Featured Islands are islands that are featured as the community creations in The Creative Hub. Featured maps can be played with the rules that are set by the creator.
Island Codes System[]
Island Codes Systems are codes used to load creations that have been shared by the other players. Initially, only a limited number of players in the Support a Creator program had access to this.
Challenges[]
- 14 Days of Fortnite Day 1: Start or join a creative server.
- 14 Days of Fortnite Day 13: Place 13 devices in creative mode.
- Overtime Challenges Day 1: Collect 15 coins in Featured Creative islands
Creative Inventory[]
Weapons[]
Exotic[]
- No Exotic Weapons yet.
Mythic[]
Legendary[]
- Boom Bow
- Scoped Revolver
- Minigun
- Burst Assault Rifle
- Heavy Assault Rifle
- Assault Rifle
- Thermal Scoped Assault Rifle
- Suppressed Assault Rifle
- Tactical Assault Rifle
- Infantry Rifle
- Compact SMG
- Tactical Submachine Gun
- Submachine Gun
- Revolver
- Hand Cannon
- Pistol
- Pump Shotgun
- Charge Shotgun
- Dragon's Breath Shotgun
- Heavy Shotgun
- Double Barrel Shotgun
- Combat Shotgun
- Tactical Shotgun
- Bolt-Action Sniper Rifle
- Heavy Sniper Rifle
- Suppressed Sniper Rifle
- Storm Scout Sniper Rifle
- Automatic Sniper Rifle
- Rocket Launcher
- Grenade Launcher
- Quad Launcher
- Proximity Grenade Launcher
- Lever Action Rifle
- Lever Action Shotgun
Epic[]
- Assault Rifle
- Heavy Assault Rifle
- Burst Assault Rifle
- Light Machine Gun
- Minigun
- Thermal Scoped Assault Rifle
- Suppressed Assault Rifle
- Infantry Rifle
- Tactical Assault Rifle
- Tactical Submachine Gun
- Compact SMG
- Submachine Gun
- Revolver
- Suppressed Pistol
- Hand Cannon
- Dual Pistols
- Six Shooter
- Scoped Revolver
- Pistol
- Pump Shotgun
- Heavy Shotgun
- Charge Shotgun
- Dragon's Breath Shotgun
- Double Barrel Shotgun
- Combat Shotgun
- Tactical Shotgun
- Bolt-Action Sniper Rifle
- Heavy Sniper Rifle
- Suppressed Sniper Rifle
- Storm Scout Sniper Rifle
- Automatic Sniper Rifle
- Rocket Launcher
- Grenade Launcher
- Quad Launcher
- Proximity Grenade Launcher
- Cupid's Crossbow
- Fiend Hunter Crossbow
- Lever Action Rifle
- Lever Action Shotgun
Rare[]
- Assault Rifle
- Burst Assault Rifle
- Scoped Assault Rifle
- Light Machine Gun
- Drum Gun
- Heavy Assault Rifle
- Infantry Rifle
- Tactical Assault Rifle
- Tactical Submachine Gun
- Suppressed Submachine Gun
- Submachine Gun
- Burst SMG
- Rapid Fire SMG
- Pistol
- Revolver
- Suppressed Pistol
- Dual Pistols
- Six Shooter
- Flashlight Pistol
- Tactical Shotgun
- Pump Shotgun
- Charge Shotgun
- Combat Shotgun
- Drum Shotgun
- Bolt-Action Sniper Rifle
- Semi-Auto Sniper Rifle
- Hunting Rifle
- Automatic Sniper Rifle
- Grenade Launcher
- Rocket Launcher
- Lever Action Rifle
- Lever Action Shotgun
- Prop-o-Matic
- Torch
- Flashlight
Uncommon[]
- Assault Rifle
- Burst Assault Rifle
- Scoped Assault Rifle
- Drum Gun
- Heavy Assault Rifle
- Infantry Rifle
- Tactical Submachine Gun
- Suppressed Submachine Gun
- Rapid Fire SMG
- Submachine Gun
- Burst SMG
- Pistol
- Revolver
- Six Shooter
- Flint-Knock Pistol
- Tactical Shotgun
- Pump Shotgun
- Charge Shotgun
- Drum Shotgun
- Semi-Auto Sniper Rifle
- Hunting Rifle
- Bolt-Action Sniper Rifle
- Rocket Launcher
- Lever Action Rifle
- Lever Action Shotgun
Common[]
- Assault Rifle
- Burst Assault Rifle
- Heavy Assault Rifle
- Infantry Rifle
- Suppressed Submachine Gun
- Submachine Gun
- Burst SMG
- Pistol
- Revolver
- Flint-Knock Pistol
- Tactical Shotgun
- Drum Shotgun
- Charge Shotgun
- Pump Shotgun
- Bolt-Action Sniper Rifle
- Rocket Launcher
- Lever Action Shotgun
To be added[]
- Exotic Boom Sniper Rifle, The Dub, Storm Scout Sniper Rifle, Night Hawk, The Big Chill, Dragon's Breath Sniper Rifle, Shadow Tracker, Hop Rock Dualies, Flight-Knock Pistol and Burst Quad Launcher.
- Mythic TNTina's Ka-Boom Bow, Meowscles' Peow Peow Rifle, Midas' Drum Gun, Ocean's Burst Assault Rifle, Jule's Drum Gun, Kit's Charge Shotgun, Kit's Shockwave Launcher and Shadow Midas' Drum Gun
- Legendary Semi-Auto Sniper Rifle, Scoped Assault Rifle, Suppressed Submachine Gun, Rapid Fire SMG, Suppressed Pistol, Dual Pistols, Hunting Rifle, Guided Missile, Stark Industries Energy Rifle and Zapotron.
- Epic Semi-Auto Sniper Rifle, Scoped Assault Rifle, Suppressed Submachine Gun, Rapid Fire SMG, Hunting Rifle, Stark Industries Energy Rifle and Guided Missile.
- Rare Heavy Shotgun, Hand Cannon, Minigun, Suppressed Sniper Rifle, Suppressed Assault Rifle, Heavy Sniper Rifle, and Cupid´s Crossbow
- Uncommon Suppressed Pistol, and Dual Pistols.
- Common Rapid Fire SMG and Lever Action Rifle
- Submachine Gun (Machine Pistol)
- Crossbow (Standard Version)
- Dual Suppressed Pistols
- Kingsman
- Snowball Launcher
- Easter Egg Launcher
- Mythic Captain America’s Shield, Thor's Stormbreaker, Iron Man's Repulsors, Hawkeye's Bow, Chitauri Laser Rifle, Chitauri Energy Rifle, Doctor Doom's Arcane Gauntlets, Doctor Doom's Mystical Bomb, Deadpool's Hand Cannons, Iron Man's Repulsor Gauntlets, Iron Man's Unibeam, Wolverine's Claws, Groot's Bramble Shield, Silver Surfer's Surfboard, First Order Blaster Rifle, Rey's Lightsaber, Luke's Lightsaber, Mace Windu's Lightsaber, Kylo Ren's Lightsaber, Amban Sniper Rifle, and Predator's Cloaking Device.
- All variants of the Stark Industries Energy Rifle
Consumables[]
Exotic[]
- No Exotic Consumables yet.
Mythic[]
- No Mythic Consumables yet
Legendary[]
Epic[]
- Slurp Juice
- Remote Explosives
- Rift-To-Go
- Shockwave Grenade
- Grappler
- Boom Box
- Storm Flip
- Junk Rift
- Zapper Trap
- Bandage Bazooka
- Slurpfish
Rare[]
- Shield Potion
- Boogie Bomb
- Impulse Grenade
- Port-a-Fort
- Stink Bomb
- Jewel
- Gliders
- Balloons
- Sneaky Snowman
- Flag
- Chug Splash
- Shield Bubble
- Harpoon Gun
- Proximity Mine
- Flare Gun
Uncommon[]
- Med Kit
- Smoke Grenade
- Small Shield Potion
- Clinger
- Dynamite
- Bottle Rockets
- Shadow Bomb
- Flopper
- Creepin' Cardboard
Common[]
- Grenade
- Wood
- Stone
- Metal
- Gold
- Ammo: Light Bullets
- Ammo: Medium Bullets
- Ammo: Heavy Bullets
- Ammo: Shells
- Ammo: Rockets
- Bandages
- Chiller Grenade
- Small Fry
- Rusty Can
To be added[]
- Exotic Chug Cannon
- Mythic Ocean's Bottomless Chug Jug, Witch Broom Mythic Goldfish, and Bandage Bazooka
- Legendary Buried Treasure, Birthday Presents, Thermal Fish, Vendetta Flopper, Midas Flopper, Holiday Presents, and Revive Grenade
- Epic Hop Flopper, and Rift Flopper
- Rare Spiky Stadium, Decoy, Crash Pad, Firefly Jar, Upgrade Bench, Shield Fish, Spicy Fish, Jellyfish, Zero Point Fish, and Sneaky Snowmando
- Uncommon Water Balloon, and Snowy Flopper
- Common Lump of Coal
- Shadow Stone (Consumable)
- Port a Challenges
- Mythic Infinity Gauntlet, Chitauri Jetpack, Avengers Buried Treasure, Batman Grapnel Gun, Explosive Batarangs and Infinity Gauntlet, Chitauri Jetpack, Avengers Buried Treasure, Batman Grapnel Gun, Explosive Batarangs
- Epic Stark Industries Jetpack
Chest[]
The Chest tab in the Creative menu allows players to place custom-filled chests and/or Llamas around their map. To add an item to the current chest's inventory, find the item you would like to add in any of the other 4 tabs and click Add to Chest. To remove an item from the current chest's inventory, click on the item inside of the Chest tab, and click Remove. To reset the chest's current inventory, click on the button that says Reset in the Chest tab. To place your chest, place your cursor where you would like the chest to spawn and click Create Chest. If you would like to create a Llama instead of a chest, place your cursor where you would like the Llama to spawn, and click Create Llama.
Changes[]
- Weapon + Items
- Suppressed Submachine Gun, Remote Explosives, Smoke Grenade, Light Machine Gun, Sneaky Snowman, Revolver and Semi-Auto Sniper added to Creative mode.
7.01 Patch Notes (December 11, 2018
)
- UI
- Players are no longer brought to the Battle Royale lobby when clicking “Creative” in the game mode select screen.
- Islands
- The Block
- New 5th Island to build on. Provides the exact block that appears in Battle Royale where your creation could appear.
- Featured Islands
- Added 4 featured island Rifts. Featured islands will be changed over time as we feature the communities creations. Featured maps can be played the rules are set by the creator. Also, use the featured rifts to enter codes from other creators.
- Island Codes system
- Use codes to load creations that have been shared with the Island Code system.
- Initially, only a limited number of players in the Support a Creator program will have access to this feature.
- Over time we will expand the number of players that can publish islands as we polish this feature.
- To use a code, go to a Feature Rift and select “Enter Code” and follow the instructions.
- Post your creations to Reddit, Youtube, Twitch, or any of our other social channels! We may reach out and provide you the ability to publish your creation.
- Prefabs
- 6 New Lucky Landing Prefabs
- Obstacle Course
- The Obstacle Course gallery was split into four separate gallery Prefabs: Floors, Walls, Roofs & Stairs and Parts.
- New props were added to the Parts gallery. Go check it out!
- Indestructible Gallery
- This gallery contains props that cannot be destroyed by weapons.
- New indestructible props and building tiles were added to this gallery Prefab.
- A few other Prefabs were updated with new building tiles and props.
- Devices
- New: Item Spawner - Drop any item on this device to have it spawn one item at a time during games.
- New: Player Checkpoint Plate - Run across the checkpoint during a game and the next time you die you’ll respawn there.
- Player Spawn device can now be customized to spawn only players on a specific team number. The team number is displayed on the plate (except when in the game is in progress.)
- Player Spawn device can now be set to be an Island Start instead of a game start. This can be used to set where players arrive when they visit your island when not in Play mode.
- Gameplay
- New settings in “My Island” menu:
- “Starting Health” can now be set to “Invincible”.
- This prevents players from taking any damage on your island.
- “Building Damage in Game”
- This can be disabled to prevent island structures from being damaged in game.
- Has no effect on structures built by players during the game.
- When enabled, players will not be able to place structures while a game is active.
- When stopping a game, players are now returned to where they were before the game started.
- Creative Tools + Phone
- Collision can now be turned on and off when moving props.
- Toggle collision using V (Hold) on a desktop, or D-Pad Left (Hold) on a controller.
- When collision is off, props can be freely moved through any other object (but not under terrain!)
- Grid Snap
- Snap now uses better settings for each individual prop. This allows props to align better to the Fortnite world grid.
- Renamed help text for certain actions to be more clear
- “Pick up” is now “Cut”
- While holding something, “Copy” is now “Paste”
- Your phone’s settings are now remembered as you move between islands, respawn, or play games on islands.
- Vehicles can no longer be deleted while players are using them.
- Added some additional sound effects when toggling options on the phone.
- Fly
- You can now switch to Fly while your Glider is deployed by double-tapping the Jump button.
- Holding down the Jump button on will now consistently fly upwards, even on a keyboard.
- Improved Fly animations, especially when using items or interacting.
- Teams
- Players will now be on the same team (and voice channel) when entering a server.
- Players who join a session in progress will now always be added to Team 1.
- Players are now spread evenly between available team spawns when possible.
- Players on the same team will now see team identifiers during a game.
- Removed redundant Team Spawn Pads option.
- UI + Social
- Added a new tutorial pop-up to inform users about changing island permissions when another player joins the session.
- Players can no longer join your session in progress when your party is set to private.
- Performance
- Improved the load times of island content when first starting a server.
- To improve server performance, the maximum number of Vehicle Spawners on an island has been limited to 32.
- Reduced memory usage when switching between Islands on the same server.
- Improved performance of particle systems with large numbers of placed traps.
- Mobile
- Added a new button that toggles Collision on the Phone.
- Added new states to some creative buttons to make their actions more clear.
- Bug Fixes
- Fixed an issue where respawning on Creative Hub could cause your player to leave the Island.
- Fixed various problems with Island Rifts not functioning correctly.
- Fixed Island Rifts not showing the correct Island name and player count in some cases.
- Fixed an issue that prevented player inventory from being reset when returning to Creative Hub.
- Fixed players appearing to fall through the ground in Replays when teleporting between islands.
- Fixed bug where the same friend’s server could appear multiple times in Creative server select.
- Fixed an issue that prevented players from placing building tiles on certain islands.
- Fixed an issue where players would not be able to spawn on your island when building tiles or props were in the way.
- Fixed issues with multiple devices able to be placed on top of one another.
- Fixed Damage Rails being able to be placed on top of themselves.
- Fixed vehicles not being removed when their Vehicle Spawner is deleted.
- Fixed a problem that could cause devices to malfunction after being saved and loaded.
- Fixed certain devices becoming indestructible after loading your Island on a new server.
- Player inventory is now reset when a game is started and also after it finishes.
- Fixed games being called “Minigames” in the UI in some places.
- Fixed eliminated players respawning on the same spawn pad in some cases.
- Fixed the “Down But Not Out” game setting not functioning correctly.
- Fixed players not being able to damage structures in game after editing privileges were revoked by the island owner.
- Fixed a bug where disabling falling damage would not be remembered when loading your island.
- Fixed props and building tiles being able to be placed outside of the island’s saveable area.
- Fixed props sometimes not placing exactly where the hologram preview shows it will when the Drops option was enabled.
- Fixed an issue with grid snap where props would not actually align to the grid when placing them down quickly.
- Fixed various problems when interacting with mirrored building tiles.
- Fixed some issues with placement of props being denied unexpectedly.
- Fixed an issue where props could vanish after you pick them up.
- Fixed some props that were not able to be moved using the Phone.
- Fixed hologram animations not playing on certain props when you pick them up.
- Fixed Bouncers being destroyed when flying on top of them.
- Fixed certain Devices not affecting respawned players who were eliminated while flying.
- Fixed players not all starting on the same team when first entering an Island.
- Fixed players not being on correct teams when starting a game.
- Fixed players being able to switch teams while in the middle of a game.
- Fixed players not being able to switch to specific teams in some cases.
- Fixed not being able to stack Port-a-Fortress grenades in Creative.
- Fixed wrong Creative server being selected in some cases when choosing a server using a controller.
- Interacting with chests and Supply Llamas now takes the intended amount of time.
- Fixed the Creative Inventory not being displayed while skydiving or gliding.
- Fixed the wrong number of players showing next to names in the friend list.
- Fixed friends’ servers showing on Creative server select after they become empty.
- Fixed various issues with friend status in Creative and player counts.
- Fixed being able to access Creative Inventory when in the Creative Hub in certain cases.
- Fixed various problems with in-game tutorial pop-ups
- Fixed the “Memory Used” bar being covered up by other mobile UI.
- Fixed an issue where respawning on Creative Hub could cause your player to leave the Island.
Trivia[]
- In Patch 13.30, Fortnite added a map that is called "Arena Island", which contained The Fortilla and its props. Lots of props were not obtainable and there is even an Upgrade Bench which can be used to obtain Common Rapid Fire SMGs, Epic and Legendary Hunting Rifles and Rapid Fire SMGs.
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