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Ceiling Zapper

Stats

Ceiling Zapper is a Ceiling Trap in Save the World. It comes in Common, Uncommon, Rare, Epic, and Legendary versions. Targets a single enemy, doing a large amount of damage and impact. It deals Nature Damage.

Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Details
Rarity Legendary
Class Ceiling Traps
Trap Type Ceiling Zapper
Requires
13x Nuts 'n' bolts icon.png
3x Mechanical parts icon.gif
1x Batteries icon.png
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Stats
Damage 369
Arming Delay 3
Critical Hit Chance 5%
Critical Hit Damage +50%
Durability 24
Reload Time 12
Stun Time 0.5
Impact 1088
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Details
Rarity Epic
Class Ceiling Traps
Trap Type Ceiling Zapper
Requires
12x Nuts 'n' bolts icon.png
3x Mechanical parts icon.gif
1x Batteries icon.png
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Stats
Damage 338
Arming Delay 3
Critical Hit Chance 5%
Critical Hit Damage +50%
Durability 22
Reload Time 12
Stun Time 0.5
Impact 997
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Details
Rarity Rare
Class Ceiling Traps
Trap Type Ceiling Zapper
Requires
11x Nuts 'n' bolts icon.png
3x Mechanical parts icon.gif
1x Batteries icon.png
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Stats
Damage 308
Arming Delay 3
Critical Hit Chance 5%
Critical Hit Damage +50%
Durability 20
Reload Time 12
Stun Time 0.5
Impact 906
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Details
Rarity Uncommon
Class Ceiling Traps
Trap Type Ceiling Zapper
Requires
10x Nuts 'n' bolts icon.png
3x Mechanical parts icon.gif
1x Batteries icon.png
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Stats
Damage 277
Arming Delay 3
Critical Hit Chance 5%
Critical Hit Damage +50%
Durability 18
Reload Time 12
Stun Time 0.5
Impact 816
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Details
Rarity Common
Class Ceiling Traps
Trap Type Ceiling Zapper
Requires
9x Nuts 'n' bolts icon.png
3x Mechanical parts icon.gif
1x Batteries icon.png
Ceiling Zapper
Ceiling zapper icon.png
Description
Targets a single enemy, doing a large amount of damage and impact.
Stats
Damage 246
Arming Delay 3
Critical Hit Chance 5%
Critical Hit Damage +50%
Durability 16
Reload Time 12
Stun Time 0.5
Impact 725

















Perks

The following perks can be used on the trap :

Also see the Perk Recombobulator

Level Durability Damage Crit. Damage Crit. Rating Reload Speed Increased Building Health
Common +14% +10% +45% +10 +14%
Uncommon +21% +15% +68% +15 +21%
Rare +28% +20% +90% +20 +28% +11%
Epic +35% +25% +113% +25 +35% +14%
Legendary +42% +30% +135% +30 +42% +17%

Elements

Level Element : Nature
Common Nature Element
Uncommon Nature Element & +5% Damage
Rare Nature Element & +10% Damage
Epic Nature Element & +15% Damage
Legendary Nature Element & +20% Damage

Trait Synergies

Ceiling Electric Trap Field works with and benefits from the following Hero Traits:

Trait Synergies / Hero Traits
Icon Name Class Description
Overclocked traps icon.png
Overcloaked

Traps

Constructor Decreases reload rate for all traps within the BASE range by 30%.
Tough traps icon.png
Tough

Traps

Increases Trap Durability by 17.5%.

Changes

Patch 3.5 (April 11, 2018)
  • Fixed an issue where damage return values for Traps that deal elemental damage were not indicating what type of elemental damage was dealt.
    • Updated Electrical Wall and Ceiling Trap descriptions to mention their elemental damage traits.

Patch 3.4 (March 14, 2018)

  • Added a potential fix for the issue with floating Ceiling Electric Traps.
    • The trap will be slightly lower than the surface of the ceiling it is placed on and the camera will again collide with the trap.
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