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Stats[]
Ceiling Zapper is a Ceiling Trap in Save the World. It comes in Common, Uncommon, Rare, Epic, and Legendary versions. Targets a single enemy, doing a large amount of damage and impact. It deals Nature Damage.
Ceiling Zapper | |
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Description | |
Targets a single enemy, doing a large amount of damage and impact. | |
Details | |
Rarity | Legendary |
Class | Ceiling Traps |
Trap Type | Ceiling Zapper |
Requires | |
Ceiling Zapper | |
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Description | |
Targets a single enemy, doing a large amount of damage and impact. | |
Details | |
Rarity | Epic |
Class | Ceiling Traps |
Trap Type | Ceiling Zapper |
Requires | |
Ceiling Zapper | |
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Description | |
Targets a single enemy, doing a large amount of damage and impact. | |
Details | |
Rarity | Rare |
Class | Ceiling Traps |
Trap Type | Ceiling Zapper |
Requires | |
Ceiling Zapper | |
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Description | |
Targets a single enemy, doing a large amount of damage and impact. | |
Details | |
Rarity | Uncommon |
Class | Ceiling Traps |
Trap Type | Ceiling Zapper |
Requires | |
Ceiling Zapper | |
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Description | |
Targets a single enemy, doing a large amount of damage and impact. | |
Details | |
Rarity | Common |
Class | Ceiling Traps |
Trap Type | Ceiling Zapper |
Requires | |
Perks[]
The following perks can be used on the trap :
Also see the Perk Recombobulator
Level | Durability | Damage | Crit. Damage | Crit. Rating | Reload Speed | Increased Building Health |
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Common | +14% | +10% | +45% | +10 | +14% | |
Uncommon | +21% | +15% | +68% | +15 | +21% | |
Rare | +28% | +20% | +90% | +20 | +28% | +11% |
Epic | +35% | +25% | +113% | +25 | +35% | +14% |
Legendary | +42% | +30% | +135% | +30 | +42% | +17% |
Elements
Level | Element : Nature |
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Common | Nature Element |
Uncommon | Nature Element & +5% Damage |
Rare | Nature Element & +10% Damage |
Epic | Nature Element & +15% Damage |
Legendary | Nature Element & +20% Damage |
Trait Synergies[]
Ceiling Electric Trap Field works with and benefits from the following Hero Traits:
Changes[]
Patch 3.5 (April 11, 2018)
- Fixed an issue where damage return values for Traps that deal elemental damage were not indicating what type of elemental damage was dealt.
- Updated Electrical Wall and Ceiling Trap descriptions to mention their elemental damage traits.
- Fixed an issue where damage return values for Traps that deal elemental damage were not indicating what type of elemental damage was dealt.
- Added a potential fix for the issue with floating Ceiling Electric Traps.
- The trap will be slightly lower than the surface of the ceiling it is placed on and the camera will again collide with the trap.
- Added a potential fix for the issue with floating Ceiling Electric Traps.
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