8.40 Patch Notes | |
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Date | 17 April 2019 |
Major Patch | 8.40 |
Chronology | |
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Battle Royale[]
What's New?[]
- Air Royale Limited Time Mode
- Pilot the X-4 Stormwing in this Limited Time Mode as you fight to become the last plane flying! Complete free Challenges to unlock brand new Wraps as you rule the skies.
- Infantry Rifle
- New rarities for this precise, semi-automatic weapon are available now! Find and wield the Epic/Legendary variants and deliver accurate fire downrange.
Limited Time Mode:Air Royale[]
Summary[]
Climb aboard a plane and take to the skies in this fast-paced mode where players fight to be the last one flying!
Mode Details[]
- Air Royale is lifting off as a Duos-only mode.
- Each plane has 3 lives, players will respawn until they lose their plane's last life.
- Touching the ground will instantly eliminate players.
- Parking a plane on the ground for more than a few seconds will cause it to explode - stay airborne!
- Hijacking another team's plane will add that plane to your existing number of plane lives (and cost the team who lost the plane a life).
- The storm has a ceiling that gradually lowers during the match. Be careful not to fly too high late in the match!
- Loot chests of five different rarities will fall from the sky, allowing players to upgrade the guns they are carrying as well as boosting their plane's weapons for a short time.
- To receive the contents of a Chest, simply fly through it.
- If players receive loot from a Chest containing a weapon they already have that's of the same or worse quality, they’ll receive additional ammo.
- Chests with higher quality guns will automatically replace the lower quality weapon that’s being carried.
- Floating repair kits can also be found, these heal damaged planes and grant health & shields to players.
Limited Time Mode: Food Fight - Deep Fried[]
Summary[]
Two teams on either side of the map. A huge barrier down the middle. Lava steadily rising up from below. Build a fort to protect your restaurant mascot. When the Barrier lowers, destroy the enemy's mascot and then eliminate the remaining enemies to win the match!
Mode Deatails[]
- An impassable barrier will be spawned along the center of the map for the first several minutes. Lava starts rising from beneath the map a few minutes into the match.
- Each team will have an under-construction restaurant near the center of the map. Inside is a giant mascot head representing that team.
- If the mascot head is destroyed, that team loses the ability to respawn when eliminated.
- Players should use the time that the barrier is up to construct a defensive fortress around their restaurant.
- As soon as the barrier lowers, fight to take out their mascot before they destroy yours!
- Special red supply drops spawn at match start. These hold a handful of weapons, ammo, consumables, traps and a few hundred metal building materials.
- Players will respawn when eliminated, keeping their inventory & dropping some ammo and resources.
- 100 percent extra resources are gained from farming.
- Building resources found on the ground increased from 30 to 50 per instance.
- No explosive weapons or items are in this mode.
- A small amount of free building materials are granted to each player every second.
- The restaurants are now much higher, requiring players to build up to them.
- May the best food win!
Weapons + Items[]
- Egg Launcher
- Everyone’s favorite egg-themed Grenade Launcher skin is back!
- This is a visual only change for the Grenade Launcher.
- Infantry Rifle
- Added Epic and Legendary Infantry Rifle variants.
- Deals 42/44 damage.
- Can be found from Floor Loot, Chests, Supply Drops and Vending Machines.
- Uses Medium Ammo.
Gameplay[]
- You can now pet the dog... and other Pets!
- The Battle Pass Friend XP Bonus has been upgraded!
- Instead of giving a small XP boost to each friend in your party, you now get a larger XP boost for partying with one or more friends.
- The overall total XP Bonus remains the same (120%) and will now be much easier to keep active
- In short, play any match with any number of friends and you'll be getting the same amount of XP as someone who's been playing with a full squad of Battle-Pass-owning friends.
Bug Fixes
- Fixed an issue where the Season 8 trailer wouldn't play in some cases.
- Fixed an issue where the embers from environmental Campfires would linger if the floor they were attached to was destroyed.
- Fixed issue where Coconuts could not be pinged.
- Fixed an issue where turbo building could stop if you ran out of the current type of material you were using.
- Fixed an issue with Traps being be placed inside walls, making them difficult to see.
- Fixed an issue with Traps being placed inconsistently when auto-placed.
- Fixed 'Emotes' not playing when bound to specific keys.
- Fixed an issue when using 'Replay Last Emote' before using any other emote, so it now plays the emote in the default slot.
Competitive[]
- New Tournament - April 20 & 21: Fortnite World Cup Online Open Week 2 ($1,000,000 total prize pool!)
- Top performers in each server region will qualify to the Fortnite World Cup Finals in New York City. Full Fortnite World Cup details and official rules can be found here: https://www.epicgames.com/fortnite/competitive/events/world-cup
- Duos Game Mode
- Participation in this event requires both players to have reached Champion League in Arena.
- Region Lock is in effect - players may only participate in the qualifier for a single server region each week of the Online Opens. The server region of the first match entered for that weekend’s tournament will be the one the player will be locked into for that entire weekend.
- Format:
- April 20 - Round One: All Eligible Players.
- April 21 - Round Two: Top 1500 Teams from Round One.
- Added Fortnite World Cup Qualifier slots onto the prize breakout for Online Open tournaments.
- Visual improvements for Lobby panel during Online Open tournaments.
- Updated how Anonymous Mode works in tournaments to provide an improved experience for stream viewers while still protecting streamers.
- When a player is eliminated, their name will be shown in the elimination feed.
- When a player eliminates an opponent, their name will be shown to the eliminated player only.
- Maximum Screen Aspect Ratio can no longer be greater than 16:9.
Performance[]
- Resolved a performance regression occurring on PCs with less than quad-core CPUs.
- If you’re still experiencing performance issues on PC, try manually adding the “-NoRHIThread” to the Epic Games Launcher settings for Fortnite.
Art + Animation[]
- Increased the size and intensity of the Boom Bow explosion effects to better represent the damage radius.
Audio[]
- Adjusted the attenuation of the Reboot Van cooldown and Reboot Chip ambient looping audio, so that it’s not as loud.
Bug Fixes
- Fixed an issue that would cause the Shotgun equip sounds to occasionally not play.
UI[]
- Mimic! When bringing up your emote wheel there’s now an option that appears if you’re looking at another player doing an emote you own, to allow you to play the same emote.
- When hiding HUD elements in the options, some of them now collapse to free up the space they were taking up - the minimap for example.
- There’s now a HUD UI option to hide the vehicle control hints.
Bug Fixes
- The Limited Time Mode Victory screen is no longer pushed out of place on mobile/Switch.
Replay[]
Bug Fixes
- Fixed an issue where drone speed was not saved when scrubbing
- Fixed an issue where scrubbing a replay while in Drone Attach mode would result in the camera being left behind.
Mobile[]
- Updated the Baller controls on default and custom HUDs.
- Baller controls are available to be adjusted in the HUD Layout Tool for custom HUD players.
- Audiovisual shot indicators will no longer display for players in the same vehicle.
Bug Fixes
- Fixed an issue with the Android app icon being incorrectly displayed.
- Fixed an issue with Voice Chat while spectating
- Push-To-Talk button is also no longer hidden while spectating
- Fixed an issue where Auto-run would not activate in vehicles.
- Fixed an issue where the Reboot Card description was missing.
- Fixed an issue where the Arena overview panel was not displaying.
- Fixed an issue with the FPS counter being shown twice.
- Fixed an issue where the weapon icon would not display in inventory hot bar sometimes.
- Fixed an issue where textures would appear stretched when on a Creative Island.
- Fixed an issue that displayed a checkmark icon on certain commands of vehicles.
- Fixed an issue where a second storm wall would appear in the desert biome during the first closing period.
- Fixed an issue where some chests could not be opened.
- Fixed issues where weak wifi halted gameplay and could cause some disconnects.
Creative[]
What's New?[]
- Explosive Device
- Destruction and demolition are made easy with The Explosive Device, now in Creative Mode.
- Scoreboard Customization
- Customize the in-game scoreboard in new ways! Open the "My Island" menu to discover the different possibilities.
Islands[]
- When on the Hub, Featured Island portals now appear as doorways to these featured games.
- Simplified the text above the portals to show the Creator’s name and the Island’s name.
- Approaching the portal will cause a description for the game to animate into view.
Gameplay[]
- Bug Fixes.
Weapons + Items[]
- Infantry Rifle
- Epic and Legendary Infantry Rifle variants
- Deals 42, 44 damage
- Epic and Legendary Infantry Rifle variants
Creative Tools + Phone[]
- Bug Fixes.
Prefabs[]
- Updated Car Gallery A with a Submarine, Arctic Submarine and Helicopter.
- Updated the Jungle Temple Props Gallery with 3 different sized Moai Statues.
- Bug Fixes.
Devices[]
- All new Explosive Device
- When damaged during a game, the device will explode and damage objects and players around it
- Limited to 100 Explosive Devices per island
- Creature Spawner has been updated to visualize the spawn radius around the device.
- Added a “Spawn Through Walls” option to the Creature Spawner.
- Turning this off will prevent creatures from being spawned on the other side of walls.
- Added “Preferred Spawn Location” option to the Creature Spawner with “At Max Distance” or “Random” options.
- “At Max Distance” will spawn creatures at the edge of the Max Spawn Distance.
- “Random” will spawn them at random points within the spawn radius.
- Bug Fixes.
UI + Social + Audio[]
- “UI Settings” can be found in the “My Island” menu. Providing the ability to modify various user interfaces.
- Time - Choose whether the clock counts down or up
- Score Display Time - The amount of time the scoreboard is displayed after a match (Don’t Show, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30 seconds)
- Winner Display Time - The amount of time the Winner UI is displayed (Don’t Show, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 15, 20, 25, 30 seconds)
HUD Type - Choose the optimal heads-up-display for the type of game you created (Default, Creature Elimination, Score) Scoreboard Stat 1-5 - Choose the statistics that are tracked and shown on up to 5 columns on the scoreboard at the end of the match (None, Eliminations, Assists, Knocked Down, Collect Items, Health, Creature Eliminations, Score, Objectives, Time)
- These statistics will serve as a tie-breaker (in sequential order) in the case that there is a tie under the primary rules of the game
- The end of game Scoreboard has received a visual makeover to coincide with the new scoreboard options available for creators.
- Winners are now prompted with new celebration animations, similar to the Victory Screen in Battle Royale.
- Bug Fixes.