1.4.7 Patch Notes | |
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Date | 17 August 2017 |
Major Patch | 1.4 |
Chronology | |
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EA1.4.7 Release Notes[]
Bug Fixing[]
- Improved memory usage in the skilltree
- Aimed at reducing OOM issues
- Fixed a server crash
- Fixed a client crash caused by the particle system
- Fight or Flight Perk
- Initially intended to increase the “War Cry” ability damage buff by 15%, but it was instead increasing damage buff by 65%
- The issue causing this has been corrected, and the Fight or Flight perk has been rebalanced to 10%
Balance[]
- Adjusted the mix of mission types in Twine Peaks
- The change is aimed at adjusting the variety of mission difficulty while work is done on additional content
- War Cry - Ability
- Ranged Rate of Fire reduced from 50% to 40%
- Melee Rate of Fire reduced from 20% to 16%
- Weapon Damage reduced from 50% to 40%
- Rate of Fire and Damage buff effects of War Cry combine multiplicatively (you deal increased damage, and you do so more often)
- War Cry was not initially balanced with this in mind
- War Cry has been rebalanced to account for multiplicative Rate of Fire and Damage buff effects
- Also adjusted with average downtime of weapon reloads in mind
- War Cry was not initially balanced with this in mind
- Fight or Flight - Perk
- War Cry damage buff reduced from 65% from 10%
- Fight or Flight will now increase the War Cry damage buff to 50% from 40%